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|-|Cell=[[File:Hawk-1.png|250px]] |
|-|Cell=[[File:Hawk-1.png|250px]] |
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|-|Main Skin=[[File:Hawk.png|250px]] |
|-|Main Skin=[[File:Hawk.png|250px]] |
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− | |-| |
+ | |-|Support Skin=[[File:Ironwing.png|250px]] |
</tabber>|class = [[File:cruiser.png|17px]]Cruiser|turning = 0.5|speed = 5}}<blockquote>When High technology and aesthetics meet the result is often a fragile, unworthy contraption. The novelty approach of the Hawk was to compartmentalize the ship into two distinct sections, each able to operate independently. The end result is a diverse craft of impressive capabilities, further enhanced by the Ironwing it houses in its bay. - Ingame Descritpion</blockquote> |
</tabber>|class = [[File:cruiser.png|17px]]Cruiser|turning = 0.5|speed = 5}}<blockquote>When High technology and aesthetics meet the result is often a fragile, unworthy contraption. The novelty approach of the Hawk was to compartmentalize the ship into two distinct sections, each able to operate independently. The end result is a diverse craft of impressive capabilities, further enhanced by the Ironwing it houses in its bay. - Ingame Descritpion</blockquote> |
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* '''Category''': Cruiser |
* '''Category''': Cruiser |
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* '''Unlock level''': 24 |
* '''Unlock level''': 24 |
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− | * Cell: 61 |
+ | * Cell: 61 (87 inc. Support) |
* Speed: 5 |
* Speed: 5 |
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* Turning: 0.5 |
* Turning: 0.5 |
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! colspan="2" | Main Sum |
! colspan="2" | Main Sum |
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| 488{{celes}} |
| 488{{celes}} |
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+ | | +12 |
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− | |<nowiki>+6</nowiki> |
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|- |
|- |
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|1 |
|1 |
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! colspan="2" |Sum |
! colspan="2" |Sum |
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|857{{Celes}} |
|857{{Celes}} |
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+ | | +18 |
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− | |<nowiki>+12</nowiki> |
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|} |
|} |
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== [[Unique Ship Bonus]] == |
== [[Unique Ship Bonus]] == |
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== [[Upgradeable Bonus]] == |
== [[Upgradeable Bonus]] == |
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{{UpgradeableBonus |
{{UpgradeableBonus |
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− | |bp= |
+ | |bp=3 |
− | |cred= |
+ | |cred=900 |
|armorarmor= |
|armorarmor= |
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|armorhealth= |
|armorhealth= |
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|ballisticdamage= |
|ballisticdamage= |
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|ballisticfirecone= |
|ballisticfirecone= |
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− | |ballistichealth= |
+ | |ballistichealth=0.8 |
|ballisticmass= |
|ballisticmass= |
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|ballisticpenetratingdamage= |
|ballisticpenetratingdamage= |
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|enginemass= |
|enginemass= |
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|enginepowergeneration= |
|enginepowergeneration= |
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− | |enginepowerusage= |
+ | |enginepowerusage=1.34 |
|enginereflect= |
|enginereflect= |
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|enginethrustpower= |
|enginethrustpower= |
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+ | |enginehandling= |
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− | |engineturnpower= |
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− | |engineturnspeed= |
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− | |engineturningpower= |
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|laserdamage= |
|laserdamage= |
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|laserfirecone= |
|laserfirecone= |
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|laserhealth= |
|laserhealth= |
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− | |lasermass= |
+ | |lasermass=1.34 |
|laserpowerusage= |
|laserpowerusage= |
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|laserrange= |
|laserrange= |
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|missilehealth= |
|missilehealth= |
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|missilemass= |
|missilemass= |
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− | |missilepowerusage= |
+ | |missilepowerusage=4.8 |
|missilerange= |
|missilerange= |
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|misslemass= |
|misslemass= |
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− | |powerarmor= |
+ | |powerarmor=0.8 |
− | |powerexplodedamage= |
+ | |powerexplodedamage=1.34 |
|powerexploderadius= |
|powerexploderadius= |
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|powergeneration= |
|powergeneration= |
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|powerpowergeneration= |
|powerpowergeneration= |
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|powerreflect= |
|powerreflect= |
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− | |shieldhealth= |
+ | |shieldhealth=0.8 |
|shieldmass= |
|shieldmass= |
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|shieldmaxregen= |
|shieldmaxregen= |
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|shieldmaxregeneration= |
|shieldmaxregeneration= |
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|shieldpowerusage= |
|shieldpowerusage= |
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− | |shieldradius= |
+ | |shieldradius=2.9 |
|shieldrange= |
|shieldrange= |
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+ | |shieldregenspeed= |
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− | |shieldregenrate= |
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− | = |
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− | |||
− | |||
|shieldstrength= |
|shieldstrength= |
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}} |
}} |
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− | {| class="article-table" |
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− | |Ballistic Health |
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− | Shield Health |
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− | |||
− | Shield Radius |
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− | |||
− | Power Armor |
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− | |||
− | Power Health |
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− | |- |
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− | |Missile Power Usage |
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− | Laser Mass |
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− | |||
− | Power Explode Damage |
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− | |||
− | Engine Power Usage |
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− | |} |
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{{navship}}__NOTOC__ |
{{navship}}__NOTOC__ |
Latest revision as of 16:23, 12 January 2021
When High technology and aesthetics meet the result is often a fragile, unworthy contraption. The novelty approach of the Hawk was to compartmentalize the ship into two distinct sections, each able to operate independently. The end result is a diverse craft of impressive capabilities, further enhanced by the Ironwing it houses in its bay. - Ingame Descritpion
Specifications
- Category: Cruiser
- Unlock level: 24
- Cell: 61 (87 inc. Support)
- Speed: 5
- Turning: 0.5
- Cost: 949,000 credits / 420 celestium
- Support ships: 1 Ironwing
- Repair time: 22min
Modification
Unique Ship Bonus
Total Module Power Generation
Basic: +3%
+/lv: +1%
Upgradeable Bonus
Parameter | Base | +/? | Max |
---|---|---|---|
Ballistic Health | 0.8 | +0.08 | +4% |
Engine Power Usage | 1.34 | +0.13 | -6.7% |
Laser Mass | 1.34 | +0.13 | -6.7% |
Missile Power Usage | 4.8 | +0.48 | +24% |
Power Armor | 0.8 | +0.08 | +4% |
Power Explode Damage | 1.34 | +0.13 | -6.7% |
Shield Health | 0.8 | +0.08 | +4% |
Shield Radius | 2.9 | +0.29 | +14.5% |
Navigation | Ships | |
---|---|
Fighter | |
Corvette | |
Frigate | |
Cruiser | |
Battleship | |
Carrier | |
Supercarrier | |
Galatic Carrier |