IconLaser.png

Laser, completely bypass shields, however they do the least damage against armor and generally requires a lot of power to operate. Lasers do continuous damage the longer they're fired. Do not have reflect.

Laser mechanics

  • The listed damage of a laser is the damage done to a target with 0 armour and - reflect if the laser is allowed to fire for the full duration.
  • Lasers deal damage periodically (unknown period).
  • The damage dealt each period is adjusted by the targeted module's armour and reflect.
  • Once the laser stops firing (either by the enemy ship leaving the firing arc or the laser reaching its full duration) the reload time begins.
    • This means that in order to deal maximum DPS, the laser needs to fire for the full duration.
Maximum Laser DPS = ((Laser Damage(100-Reflect)%)-Armour)xLaser Duration÷(Laser Duration + 1/Fire Rate)

Name Level Cost
Small Laser 3 7500Untitled Diagram-0.png
Small Laser Mk2 22 Sector 4
Laser Beam 5 20000Untitled Diagram-0.png
Laser Beam Mk2 22 Sector 1
Laser Beam Mk3 20 660Imageedit 8 6342299252.gif/ 330000Untitled Diagram-0.png
Laser Turret 12 85000Untitled Diagram-0.png
Fusion Ray 19 220000Untitled Diagram-0.png
Pulse Laser 25 450000Untitled Diagram-0.png
Pulse Laser Mk2 32 1540Imageedit 8 6342299252.gif/ 770000Untitled Diagram-0.png
Fusion Turret 36 980000Untitled Diagram-0.png
Pulse Laser Mk3 40 2400Imageedit 8 6342299252.gif/ 1200000Untitled Diagram-0.png
Arcfusion Array 31 855000Untitled Diagram-0.png
Melee Fusion Turret 56 2350000Untitled Diagram-0.png

Name Size Power Use Health Armor Mass Reflect Power Generate
Small Laser 1x1 20 13 0 15 0%
Small Laser Mk2 1x1 0 13 0 15 0% 25
Laser Beam 1x2 40 35 0 30 0%
Laser Beam Mk2 1x2 30 35 0 30 0%
Laser Beam Mk3 1x2 40 23 0 30 0%
Laser Turret 2x2 70 75 0 70 0%
Fusion Ray 1x3 65 60 0 60 0%
Pulse Laser 2x3 125 130 0 100 0%
Pulse Laser Mk2 2x3 100 130 0 100 0%
Fusion Turret 3x3 200 210 0 240 0%
Pulse Laser Mk3 2x3 150 130 4 100 0%
Arcfusion Array 2x4 180 200 0 200 0%
Melee Fusion Turret 4x4 300 290 0 280 0%

Name Damage Range Fire Cone Fire Rate Laser Duration DPS/square
Small Laser 20 35 Slots 70º 2.5/s 0.15s 1.96
Small Laser Mk2 28 35 Slots 70º 0.925/s 0.15s 1.30
Laser Beam 25 60 Slots 60º 0.5/s 1.5s 1.35
Laser Beam Mk2 25 55 Slots 60º 0.5/s 1.5s 1.35
Laser Beam Mk3 28 85 Slots 60º 0.5/s 1.5s 1.62
Laser Turret 40 55 Slots 360º 0.5/s 1.5s 1.35
Fusion Ray 45 60 Slots 70º 0.333/s 3s 1.75
Pulse Laser 60 50 Slots 120º 5/s 0.15s 3.26
Pulse Laser Mk2 90 50 Slots 120º 5/s 0.117s 4.19
Fusion Turret 90 86 Slots 360º 0.333/s 3s 1.33
Pulse Laser Mk3 60 50 Slots 120º 5/s 0.35s 6.48
Arcfusion Array 100 100 Slots 60º 0.4/s 1.5s 1.62
Melee Fusion Turret 180 35 Slots 360º 0.5/s 3s 33.75


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