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Module unique bonuses apply to module installed on the main ship and all support ship. The action of module unique bonuses is added to the action of ship bonuses and to the action of unique bonuses of the other module installed on the ship. To get detailed information on the effect of all bonuses please open the module information window while editing a ship build. Tap on the parameter value marked in blue. - Ingame Description

Function[]

Unique module bonuses provide an additive bonus to every module on the ship/s, including itself. Unique module bonuses apply to an entire fleet if a ship were to have supports, except in fleet arena, where it would only affect the ship that it is placed on. Having more than one of a unique module does not increase the bonus. Levelling up a module improves the bonus by a varying amount. If all instances of a unique module were destroyed in a battle, the unique module bonus no longer applies for the remainder of the battle (e.g. if you lost a Large Reactive Armor and have no more of the same module, the unique module bonus for a 3x3 reactive armor no longer applies to your ship)

Unique Module Bonus gives bonuses to all module on same ship including main and support. BM modules dont have Unique Module Bonus

There are currently nine different effects a unique module bonus can give.

  • Total Module Health
  • Total Module Armor
  • Total Module Reflect
  • Total Module Damage
  • Total Module Range
  • Total Module Firing Arc
  • Total Module Power Generation
  • Total Module Power Usage
  • Total Module Mass
Total Module Health
Module Module Type Size Level Unlocked Base Amount Change per level
Small Reactor Utility 1x1 0 +0.25% +0.25%
Small Laser Weapons 1x1 3 +0.25% +0.25%
Vulcan Cannon Weapons 1x2 1 +0.25% +0.25%
Rocket Turret Weapons 2x2 9 +0.25% +0.25%
Medium Solar Armor Defense 2x2 13 +0.25% +0.25%
Glossy Shiny Armor Defense 1x4 60 +0.50% +0.08%
Mass Driver Weapons 2x3 21 +0.25% +0.25%
Ballistic Armor Defense 3x2 47 +0.25% +0.25%
Warhead Launcher Weapons 2x4 41 +0.25% +0.25%
Large Steel Armor Defense 3x3 20 +0.25% +0.25%
Flak Rocket Turret Weapons 3x3 34 +0.25% +0.25%
Quantum Turret Weapons 3x3 39 +0.25% +0.25%
Total Module Armor
Module Module Type Size Level Unlocked Base Amount Change per level
Chaingun Weapons 1x1 0 +0.25% +0.25%
Plasma Armor Defense 1x2 17 +0.25% +0.25%
Railgun Weapons 1x3 11 +0.25% +0.25%
Missile Launcher Weapons 1x3 13 +0.25% +0.25%
Fusion Ray Weapons 1x3 19 +1% +0.1%
Medium Steel Armor Defense 2x2 9 +0.25% +0.25%
Junk Launcher Defense 2x2 10 +0.25% +0.25%
Point Defense Turret Defense 2x2 11 +0.25% +0.25%
Grand Ion Drive Utility 2x3 26 +0.25% +0.25%
Arcfusion Array Weapons 2x4 31 +2% +0.1%
Large Solar Armor Defense 3x3 22 +0.25% +0.25%
Large Armored Reactor Utility 3x3 23 +0.25% +0.25%
Melee Fusion Turret Weapons 4x4 55 +0.25% +0.25%
Doomsday Laser Weapons 4x9 57 +3% +0.1%
Total Module Reflect
Module Module Type Size Level Unlocked Base Amount Change per level
Small Steel Armor Defense 1x1 0 +0.11% +0.11%
Medium Reactor Utility 2x2 8 +0.11% +0.11%
Large Ion Drive Utility 2x2 10 +0.11% +0.11%
Medium Armored Reactor Utility 2x2 13 +0.11% +0.11%
Total Module Damage
Module Module Type Size Level Unlocked Base Amount Change per level
Glossy Shiny Armor Bar Defense 3x1 58 +0.5% +0.08%
Laser Turret Weapons 2x2 12 +0.2% +0.2%
Impact Missile Weapons 1x4 30 +0.2% +0.2%
Gauss Rifle Weapons 1x5 33 +0.2% +0.2%
Mine Launcher Weapons 3x2 14 +0.2% +0.2%
Gaussian Shotgun Weapons 2x3 17 +0.2% +0.2%
Pulse Laser Weapons 2x3 25 +0.2% +0.2%
Fusion Turret Weapons 3x3 36 +0.2% +0.2%
Hydra Turret Weapons 3x4 47 +0.2% +0.2%
Capital Cannon Weapons 2x7 50 +0.2% +0.2%
Total Module Range
Module Module Type Size Level Unlocked Base Amount Change per level
Small Solar Armor Defense 1x1 7 +0.35% +0.35%
Vulcan Turret Weapons 2x2 8 +0.35% +0.35%
Quantum Rifle Weapons 1x4 16 +0.35% +0.35%
Arsenal Wall Weapons 4x2 23 +0.35% +0.35%
Total Module Firing Arc
Module Module Type Size Level Unlocked Base Amount Change per level
EMP Launcher Weapons 1x5 59 +0.35% +0.35%
Repair Bay Utility 3x2 15 +0.35% +0.35%
Gaussian War Shotgun Weapons 3x4 46 +0.35% +0.35%
Total Module Power Generation
Module Module Type Size Level Unlocked Base Amount Change per level
Small Ion Drive Utility 1x1 0 +0.21% +0.21%
Combat Shield Defense 1x1 3 +0.21% +0.21%
Warp Engine Utility 1x2 5 +0.21% +0.21%
Vectored Thruster Utility 2x1 7 +0.21% +0.21%
Afterburner Utility 1x2 9 +0.21% +0.21%
Torpedo Launcher Weapons 1x4 20 +0.21% +0.21%
Hyperion Chaingun Weapons 2x4 43 +0.21% +0.21%
Large Reactor Utility 3x3 18 +0.21% +0.21%
Rail Turret Weapons 3x3 27 +0.21% +0.21%
Large Reactive Armor Defense 3x3 38 +0.21% +0.21%
Total Module Power Usage
Module Module Type Size Level Unlocked Base Amount Change per level
Bunker Shield Defense 1x1 14 -0.18% -0.18%
Rocket Launcher Weapons 1x2 2 -0.18% -0.18%
Laser Beam Weapons 1x2 5 -0.18% -0.18%
Scorpion Launcher Weapons 2x3 29 -0.18% -0.18%
Grand Reactor Utility 4x4 43 -0.18% -0.18%
Total Module Mass
Module Module Type Size Level Unlocked Base Amount Change per level
Small Reactive Armor Defense 1x1 18 -0.25% -0.25%
Battle Shield Defense 1x2 16 -0.25% -0.25%
War Shield Defense 2x2 24 -0.25% -0.25%
Medium Reactive Armor Defense 2x2 26 -0.25% -0.25%
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